Hardware, software, performance
Under the hood, the Fever uses the octa-core MediaTek MTK6735 processor that runs at 1.3GHz. This is a pretty common chipset with phones in this price bracket. It gets mated with 3GB of RAM and 32GB of onboard storage.
There’s microSD expansion that supports up to 64GB of expandable memory.
It’s a dual-SIM, 4G LTE Cat. 4 device supporting data speeds of up to 150Mbps download, and 50Mbps upload.
It ticks all the checkboxes in a modern smartphone – Bluetooth 4.0, Wi-Fi 802.11 b/g/n, USB OTG, micro-USB port and GPS.
In terms of battery, it has a large 2,900mAh battery that Wiko claims will last up to 16.2 hours (3G talktime), or up to 216 hours of standby.
The Wiko Fever runs Android 5.1 Lollipop out of the box, with Wiko Fever version 8 UI. The custom UI uses a circular-icon theme, and feels light and fluid. Like many custom UI layers out there, it doesn’t have an App Drawer.
Thankfully, there isn’t much bloatware aside from a couple of utilities (power and memory management).
Like OPPO’s ColorOS, the Wiko Fever supports off-screen gestures. Draw a letter ‘m’ and it will launch the music app. Draw the letter ‘c’ to launch the camera, while ‘o’ will fire up the flashlight.
There are also Smart Gesture features to lock and unlock the phone, and even to silence the alarm.
As usual I ran a couple of usual passive benchmark tests on the device. First up was Geekbench 3. It returned pretty decent scores. In Single-Core results, it scored 619 points, which places it in between a Samsung Galaxy S4 and Asus Nexus 7 tablet. In Multi-Core tests it fared better, scoring 2738 – putting it in between a Samsung Galaxy S5 and OnePlus One.
In AnTuTu, the Wiko Fever returned 39,119 points. An expected number from the mid-range MediaTek chip. But to be honest, the Fever doesn’t feel slow, though.
In daily use, the Fever feels snappy and, I think, thanks to the fact that Wiko didn’t overwork the UI customisations. Multi-tasking is smooth and I found that off-screen gestures work flawlessly.
In 3D gaming, it doesn’t fare as well, as it hits the limits of the processor and GPU. Gameplay was too jerky with plenty of dropped frames in Asphalt 8 to even classify it as playable. But then again, this isn’t that big of a surprise with the mid-tier MTK6735. Stick to 2D games like Crossy Road, and you’ll be fine.
Battery life is close to what’s advertised. I was able to get it to survive a whole day’s worth of regular use – meaning social media, camera, emails, browsing and using navigation.
Audio-wise, the Fever has speakers on the back which does a decent job with music and video playback. Output levels peak at around 82-85db. Quality does disintegrate once it hits peak figures, which isn’t unexpected with mobile speakers.